This deviant's full pageview
graph is unavailable.
Last Visit: 2 weeks ago
This is the place where you can personalize your profile!
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The bottom has widgets you can add!
Some widgets you can only access when you get Core Membership.
Some widgets have options that are only available when you get Core Membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
Reaper from the first person team shooter "Overwatch"
Programs Used: Source Film Maker Gimp 2.0
Creator's edit: This has been my first attempt at using elements from two seperate models for one characters, that being the Blackwatch Reyes model, and the regular Reaper model. It is also the first time I have ever post-render edited a picture this much in Gimp. Hope you enjoy!
Widowmaker from the first person team shooter "Overwatch"
Programs Used: Source Film Maker
A little creator's edit: I apologize for having been inactive as of late - work has been busy and all of my free-time has been dedicated to practicing animation in Source. Thank you all so much for the support I have received on my earlier work while I was gone, though!
This is a bit of a strange project - atleast in my eyes. But I got good reason for it; believe me.
While I was browing through the community page of Source Film Maker, I ran across artwork of Battlefield 1, which looked absolutely marvelous. The entire grim World War feeling the posters had was inspiring, and so I thought to myself; "how can I make something along these lines, yet with my own twist to it?" - why, that's easy; Team Fortress 2.
I have a bit over 200 hours of gameplay in Team Fortress 2 (rookie numbers, according to people familiar with the dedicated playerbase), and while I did not find the artstyle very charming to begin with, it slowly grew on me, making up for its initial impression by being a bitch to shake off.
I create digital artwork and fanart, using the 3D model manipulation program Source Film Maker, from time to time, in my sparetime. I am hoping that Deviantart will work as a platform on which I can share my work.