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GrandFloggy

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Artist // Hobbyist // Digital Art
  • June 18
  • Denmark
  • Deviant for 7 years
  • He / Him
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Llama: Llamas are awesome! (1)
My Bio
I create digital artwork and fanart, using the 3D model manipulation program Source Film Maker, from time to time, in my sparetime.
I am hoping that Deviantart will work as a platform on which I can share my work.
This is a bit of a strange project - atleast in my eyes. But I got good reason for it; believe me. While I was browing through the community page of Source Film Maker, I ran across artwork of Battlefield 1, which looked absolutely marvelous. The entire grim World War feeling the posters had was inspiring, and so I thought to myself; "how can I make something along these lines, yet with my own twist to it?" - why, that's easy; Team Fortress 2. I have a bit over 200 hours of gameplay in Team Fortress 2 (rookie numbers, according to people familiar with the dedicated playerbase), and while I did not find the artstyle very charming to begin wit
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I cannot begin to express how frustrating SFM can be to work with. It is a brilliant tool; easy to get into, but still loaded with options and possibilities, to help you create something unique, whether that be artwork or animation. However (and I cannot stress this enough), I have experience on a multitude of occasions that my models wouldn't load correctly, or that SFM flat out refused to export my finished work. I have experienced that the lighting that I had strategically placed earlier, suddenly glitched out or perhaps perhaps just wasn't compatiable with the model I had in use. I must confess, however, that many a few of these "bugs" o
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